I downloaded a few sound clips from Audio Micro to use for the spaceship engine, and some comical music that I copied from MS Word that will be used for the background music. The UFO noises had to be deleted due to clashing with the music so I am going to use a track for the game over theme.
I also created two sounds at home one by flicking my fingernail against a steel bowl to represent the noise of an asteroid hitting the spaceship, the other is a clinking that was made by tapping a glass cup with a metal spoon that was to be used for power ups.
Rebecca's Media Blog
This blog was created for Cert 3 Media.
Monday, November 28, 2011
Sunday, October 30, 2011
Wormhole target audience
- computer/internet literacy. Beginners-Advanced
- Age. 8 - 45
- Gender. Either
- Location. Western
- hobbies/interests. Space, Sci Fi, arcade style games
- language, literacy and numeracy. Basic English skills
Monday, October 10, 2011
Review
The first game I played on Orisinal that I found to be enjoyable was Winterbells, the objective of which was to gain as many points by having a rabbit jump on bells. Each bell that was hit would propell the rabbit higher into the sky and if you miss, the rabbit would fall back to the ground and the game ends. The game play is controlled by the movement of the mouse and as such is very sensitive to the slightest movement. The quality of the graphics is high, the colours chosen make it easy on the eye and there are enough details to keep the players attention - little things like the rabbits ears moving
The second game called Flow by Jenova Chen uses the same tchniques as Winterland only this time the character is a sea creature. The goal is to eat as many other creatures which would allow the players own to "evolve", some when eaten will take the player to an upper or lower level and others are dangerous by causing your creature to loose all of its segments gained but also takes you backe to an upper level. Although the graphics use basic geometric shapes for the characters and a background consistings of shades of blue (a blurry version of the next layers can be seen in the background), the graphics are quite pleasing to look at and the simplicity of it might even add to the enjoyment of the game.
The second game called Flow by Jenova Chen uses the same tchniques as Winterland only this time the character is a sea creature. The goal is to eat as many other creatures which would allow the players own to "evolve", some when eaten will take the player to an upper or lower level and others are dangerous by causing your creature to loose all of its segments gained but also takes you backe to an upper level. Although the graphics use basic geometric shapes for the characters and a background consistings of shades of blue (a blurry version of the next layers can be seen in the background), the graphics are quite pleasing to look at and the simplicity of it might even add to the enjoyment of the game.
Wormhole
You are the pilot of an intergalactic ship and have to make your way from your home planet, through an asteroid field to reach a wormhole. Some asteroids are slow moving and can be easily dodged but others are small and fast moving, if you get struck by an asteroid your ship returns to the planet where you have to start over. When you successfully make it to the wormhole it will take you to the next destination.
Sunday, September 18, 2011
Sunday, August 14, 2011
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